Baldur's Gate 3 act 2 where find arabella parents: Complete Guide

Quick Answer: In Act 2, start the quest by speaking to Arabella in Reithwin Town, then follow her request to the House of Healing infirmary in the eastern wing, where her parents, Komira and Locke, are found.
TL;DR: Fastest Working Route
The quickest answer to Baldur's Gate 3 act 2 where find arabella parents is simple: go to Reithwin Town, talk to Arabella, and then head to the House of Healing in the Shadow-cursed Lands to find Komira and Locke. If you want the cleanest outcome, return to Arabella with the news after checking the infirmary so you can resolve the quest without missing the safest dialogue path.
Prerequisites
You do not need a special item to begin this quest, but a few setup details make the route smoother and safer.
- Required progress: You must be in Act 2 and able to reach Reithwin Town.
- Required story state: Arabella should already have been saved earlier in the game, since this side quest is tied to her presence in Act 2.
- Recommended party: A balanced party with at least one character good at dialogue checks, one character with strong exploration tools, and one character capable of surviving undead or shadow-heavy encounters.
- Useful abilities/items:
Detect Thoughtsis useful for a safer conversation path if you find the parents before returning to Arabella; movement tools and healing help in the Shadow-cursed Lands. - Difficulty: Works on any difficulty, but higher difficulties make the House of Healing area less forgiving.
- Patch note: This guide is written from currently available quest data and is based on the quest structure shown in the sources above.
A small but important note: this quest is not a combat check list. The main challenge is navigation, sequencing, and dialogue timing. If you already know where Reithwin Town and the House of Healing are, the rest is mostly about not missing the conversation triggers. The quest can also behave differently depending on whether you speak to Arabella before or after finding her parents’ bodies, so your route matters.

You might also like
- Baldur's Gate 3 Is There Crossplay Updated 8/3/2023 Crossplay for is currently unavailable Beginner Guide
- Baldur's Gate 3 Find a way into Wyrm's Rock fortress Beginner Guide
- Baldur's Gate 3 Steam Deck Performance Guide and Best Settings
- Baldur's Gate 3 A Home for Every Working Baldurian Reference Guide
- Baldur's Gate 3 All Interactive Maps and Locations Beginner Guide
How the Quest Starts in Reithwin Town
The quest starts by talking to Arabella in Reithwin Town, which is the key trigger for anyone searching for Baldur's Gate 3 act 2 where find arabella parents. She asks you to find her parents after being separated from them when refugees were ambushed by Absolute cultists, and she can also ask to stay at your camp while you look.
That opening conversation is important because it determines whether Arabella waits for you safely or runs off into the shadow curse. If you agree to help, she can remain in camp next to Withers until the quest is resolved. If you refuse both to find her parents and to let her stay, she leaves and later dies in the shadows. The sources also note that after a long rest her corpse can be found near an entangled shadow at X: -176 Y: -67 if you turn her away, which is a strong reminder to not skip the initial talk.
A few practical details make this opener less awkward:
- Talk to her as soon as you enter Reithwin Town. Waiting too long can make you wander the area without realizing she is the quest giver.
- Choose the help-focused dialogue. That keeps the quest moving and avoids the worst outcome.
- If Shadowheart is in the party, expect approval when you tell Arabella you’ll help and again when you let her join camp, which is a nice bonus if you are paying attention to companion reactions.
- Do not assume the quest auto-updates. You still need to interact with Arabella directly before the rest of the route becomes meaningful.
In practical terms, this is a simple "speak first, search second" side quest. You are not meant to stumble onto the parents without ever meeting Arabella. Even if you know the destination already, you should still trigger the conversation so the game registers the objective and sets up the later camp scene. Think of Reithwin Town as the quest’s gate and the House of Healing as its destination.
Step-by-Step Walkthrough
The fastest reliable path is to speak with Arabella, travel to the House of Healing, find Komira and Locke in the eastern wing of the infirmary, and then return to resolve the outcome. This is the route most players want when asking Baldur's Gate 3 act 2 where find arabella parents.
Step 1. Speak to Arabella in Reithwin Town
Find Arabella in Reithwin Town and start the conversation.
- Ask about her situation or agree to help find her parents.
- If prompted, let her stay in camp so she remains safe while you search.
- If you are roleplaying a helpful character, this is the cleanest possible choice.
This conversation is the official quest start. Without it, you may still physically reach the parents, but the game will not treat the encounter as the quest progression players expect.
Step 2. Travel to the House of Healing in the Shadow-cursed Lands
Head toward the House of Healing, which is where the parents are found.
- Move carefully through the Shadow-cursed Lands.
- Use your preferred travel route through Reithwin Town toward the healing facility.
- If your party is underprepared for shadows or undead, make sure to conserve resources before entering the building.
The key point is that the parents are not hidden in some random wilderness nook. They are in a major landmark: the House of Healing infirmary. That makes this a location quest, not a scavenger hunt.
Step 3. Go to the eastern wing of the infirmary
Enter the House of Healing and move to the eastern wing.
- Look for the infirmary area rather than the main public-facing halls.
- The quest data specifically points to the eastern wing.
- The parents, Komira and Locke, are there being "attended" to by one of the sisters.
This is the exact location most players want confirmed. If you are searching Baldur's Gate 3 act 2 where find arabella parents, this is the answer in one sentence: they are in the eastern wing of the House of Healing infirmary.
Step 4. Identify Komira and Locke
Once you reach the correct room, interact with the scene and confirm the parents.
- Check the bodies or the interaction prompt associated with them.
- The quest identifies them as Komira and Locke.
- If you came here before talking to Arabella, the game may still let you inspect the area, but the dialogue sequence later will be different.
This step matters because some players confuse the actual parents with other NPCs in the same building. Stay focused on the quest names: Komira and Locke are the target pair.
Step 5. Return to Arabella and report what you found
Go back to Arabella after confirming the parents’ fate.
- If you already know they are dead, the game can present a direct news delivery option.
- If you found the corpses before finding Arabella, you may be able to tell her immediately.
- If you want the safest outcome, use the most supportive or persuasive approach available.
The quest’s resolution depends heavily on when you tell her. The source material specifically notes that if the party finds her parents’ corpses before finding Arabella, you can tell her immediately, but the conversation may require a DC 14 Persuasion or Intimidation Check or Detect Thoughts with a DC 10. On success, Arabella goes to camp and behaves as if told there. On failure, she becomes shocked and upset and runs off into the shadows.
Step 6. Complete the camp follow-up
After the news, check the camp scene and follow the aftermath.
- If you succeeded in the dialogue, Arabella stays in camp and later faces the truth there.
- Withers becomes involved in the emotional aftermath and helps push the scene forward.
- The quest wraps through dialogue rather than combat or loot.
This is one of those Baldur’s Gate 3 quests where the important reward is narrative completion, not a flashy boss chest. The emotional beat is the point.
What Happens Depending on When You Find the Parents
The quest outcome changes depending on whether you visit the House of Healing before or after you meet Arabella, and that timing is one of the main reasons players get confused. The game treats the same discovery differently depending on what has already been flagged in the quest log.
If you find the parents first, then later speak to Arabella, you get the option to break the news immediately. That path can work, but it is not guaranteed to go smoothly. The sources state that this conversation can require either a DC 14 Persuasion or Intimidation Check or Detect Thoughts with a DC 10. If you pass, Arabella goes to camp and proceeds as though you had told her there. If you fail, she reacts badly and runs into the shadows, mirroring the result of refusing her help.
If you speak to Arabella first, the game usually gives you the calmer route: she waits in camp while you search. That version is much easier to manage because it avoids the risk of an immediate bad reaction after you discover the parents. In other words, the optimal sequence is usually:
- Talk to Arabella.
- Let her wait in camp.
- Visit the House of Healing.
- Return with the news.
There is also a more tragic branch. If Arabella is refused help entirely, the quest can collapse into failure. The text available for this quest states that she runs off into the shadow curse, and after a long rest her corpse can be found near the entangled shadow location mentioned earlier. That means the safest approach is always to accept the quest and keep her in camp.
For players trying to be efficient, this timing distinction matters more than combat strength. You can clear the House of Healing in many ways, but if you mishandle the dialogue order, the narrative outcome gets worse. When in doubt, talk first, explore second, and return to Arabella before taking any risky shortcuts.
Common Mistakes and Easy Fixes
Most quest failures here come from missing dialogue, misreading the location, or arriving with the wrong expectations. These are the most common pitfalls when searching for Baldur's Gate 3 act 2 where find arabella parents, along with concrete ways to recover.
Mistake 1: Going to the House of Healing before talking to Arabella
Players often sprint straight to the known landmark and assume the quest will update automatically.
Why it happens: The House of Healing is the real destination, so it feels logical to go there first.
Fix: Return to Reithwin Town and talk to Arabella first so the quest officially starts and the camp behavior is set correctly.
Mistake 2: Refusing to let Arabella stay in camp
Some players think they are being “efficient” by declining extra camp guests.
Why it happens: Camp management can seem optional, especially if you are trying to minimize interruptions.
Fix: Always let Arabella stay in camp unless you intentionally want the failure branch. It protects her and keeps the quest on track.
Mistake 3: Missing the eastern wing in the House of Healing
Players sometimes search the wrong room or interact with the wrong sisters.
Why it happens: The House of Healing has enough structure that it is easy to assume the parents are in the first visible area.
Fix: Move specifically to the eastern wing of the infirmary and inspect the quest-relevant scene there.
Mistake 4: Telling Arabella the news without dialogue support
Some players rush back and pick the first emotional response they see.
Why it happens: The quest feels urgent, so people click too fast.
Fix: Use Persuasion, Intimidation, or Detect Thoughts if the immediate news-delivery option appears and you are worried about her reaction.
Mistake 5: Long resting after sending Arabella away
Players sometimes assume they can “deal with it later.”
Why it happens: Long resting is a normal habit after tough zones, so the consequences are easy to overlook.
Fix: Do not abandon Arabella. If you have already refused her help, immediately go back to the quest state and resolve the issue before resting.
Mistake 6: Confusing the quest with a hidden optional event
This quest can feel like a small side story, so some players ignore it while chasing larger act objectives.
Why it happens: Act 2 is crowded with major quests like Moonrise Towers and the Shadow Curse storylines.
Fix: Treat Arabella’s quest as a priority side objective while you are already in Reithwin Town so you do not accidentally lose track of her.
How to Verify You Finished It Correctly
You can confirm success by checking Arabella’s camp state and the quest dialogue outcome after you report back. The verification is not a trophy pop or a loot chest; it is a narrative state change.
Look for these signs:
- Arabella remains at camp instead of vanishing into the shadows.
- Withers is involved in the follow-up scene, which signals that the quest is moving toward its conclusion.
- Arabella reacts to the news rather than still asking you to search.
- The quest log no longer presents the task as an active find-the-parents objective once the scene resolves.
If you told her after finding the parents’ corpses and passed the relevant check, the most reliable signal is that she acts in camp as if she had been told there from the beginning. That is the clean success state. If you failed, you will see the opposite: shock, anger, and a run into the shadows. That failure is obvious and immediate, which makes this quest easier to verify than many others in the game.
A good practical check is to open your quest log after the scene. If the task has advanced to its resolution state and Arabella is still present at camp, you did it right. If the quest still feels unresolved, or if Arabella is gone, you likely triggered the bad branch.
For players who care about companion reactions, another soft verification is approval feedback during the first conversation. Shadowheart’s approval note in the source material is a helpful sign that you chose the supportive path, though it is not required for quest completion.
Common Mistakes
This section focuses on real player errors that break the flow of the quest or make the outcome worse.
Skipping the opening conversation in Reithwin Town.
Players do this because they recognize the destination and want to save time.
Fix: Return to Arabella first and officially accept the quest.Leaving Arabella out of camp protection.
Players think she is optional to house temporarily.
Fix: Choose the dialogue that lets her stay at camp until the search is finished.Searching the wrong part of the House of Healing.
Players assume the parents are in the most obvious room.
Fix: Go directly to the eastern wing of the infirmary.Rushing the post-discovery dialogue.
Players click the first prompt without considering checks.
Fix: Use Persuasion, Intimidation, or Detect Thoughts when available.Resting before resolving the quest.
Players assume the game will preserve the side quest safely.
Fix: Finish the report-back conversation before taking a long rest.Treating the quest as combat-only content.
Players prepare for a fight and ignore the narrative triggers.
Fix: Remember that the core of this quest is location plus dialogue, not a boss encounter.
Pro Tips
These advanced tips make the quest smoother and reduce the chance of a bad branch.
Tip 1. Talk to Arabella before cleaning out Reithwin Town
If you are already sweeping the area for loot, pause and trigger Arabella first. That way, any later visit to the House of Healing already counts toward the quest, and you avoid the awkward “I found them before I even knew why” problem.
Tip 2. Keep a dialogue specialist ready
If your party has a character with strong Charisma, keep them as the conversation starter when it is time to tell Arabella the truth. A character like a Bard, Paladin, or high-Charisma Warlock-style speaker is ideal because this is a conversation-heavy resolution, not a strength check.
Tip 3. Use Detect Thoughts if the option appears
The quest data explicitly calls out Detect Thoughts with a DC 10 as a possible way through the conversation if you found the parents first. That makes a spellcasting or scroll-based workaround valuable when you want to avoid risking a persuasion failure.
Tip 4. Treat the House of Healing as a quest room, not a full-clear
You do not need to clear every encounter in the entire region before checking on Arabella’s parents. If your party is strong enough to reach the eastern wing safely, go there, confirm the scene, and get out if your resources are running low.
Tip 5. Save before the final report-back
Because the reaction can go bad if you miss a check, make a save before you tell Arabella the news. That lets you recover instantly if you want to retry the dialogue rather than living with the shadow-curse failure branch.
Tip 6. Watch for camp timing
If you know you are about to take a long rest, resolve Arabella’s status first. The quest can become much harsher if you leave her unattended after refusing to help or after an incomplete conversation.
FAQ
Where exactly are Arabella’s parents in Act 2?
They are in the eastern wing of the House of Healing infirmary in the Shadow-cursed Lands.
Do I have to save Arabella first for this quest?
Yes, the quest structure assumes Arabella was already saved earlier and is available to speak with in Reithwin Town.
Can I find the parents before talking to Arabella?
Yes, but it is riskier because the news delivery back to Arabella can require dialogue checks or Detect Thoughts to avoid a bad reaction.
What happens if I refuse to help Arabella?
She runs off into the shadow curse, and after a long rest her corpse can be found near the entangled shadow location noted in the quest data.
Is there a combat reward for finishing this quest?
The sources emphasize the narrative outcome and quest progression more than loot, so the main payoff is story completion and the camp resolution.
Does Withers matter for the quest?
Yes, Withers is part of the follow-up scene and helps resolve Arabella’s reaction after she learns the truth.
Related Guides
- Baldur’s Gate 3 Act 2 Shadow-Cursed Lands Walkthrough
- Baldur’s Gate 3 House of Healing Guide
- Baldur’s Gate 3 Reithwin Town Secrets
- Baldur’s Gate 3 How to Save Arabella
- Baldur’s Gate 3 Act 2 Quest Order Guide
- Baldur’s Gate 3 Best Dialogue Checks in Act 2
- Baldur’s Gate 3 Shadow Curse Survival Tips
Sources
- https://bg3.wiki/wiki/Find_Arabella's_Parents
- https://baldursgate3.wiki.fextralife.com/Find+Arabella's+Parents
- https://www.ign.com/wikis/baldurs-gate-3/Find_Arabella's_Parents
See also
- Baldur's Gate 3 Seek Protection from the Shadow Curse: Beginner Guide
- Baldur's Gate 3 Best Character Build for Beginners: Easy Oath of Devotion Paladin
- Baldur's Gate 3 Rescue the Gnome and Stop the Windmill Beginner Guide
- Baldur's Gate 3 How to Solve the Silent Library Puzzle
- Baldur's Gate 3 Get Help from Healer Nettie Beginner Guide
- Baldur's Gate 3 Wyll Origin Character Details: Beginner Guide for New Players
- Baldur's Gate 3 Ask the Goblin Priestess for Help: Beginner Guide
- Baldur's Gate 3 Silver Sword of the Astral Plane Beginner Guide
- Baldur's Gate 3 PS5 Best Character Build: Oath of Vengeance Paladin
- Baldur's Gate 3 How to Respec Your Character: Beginner Guide
Screenshots
Reviewed by
BG3 Hub Editorial
Expertise: Editorial team behind BG3 Hub. Content is compiled from official patch notes, community wikis, and playthrough notes, then reviewed and updated on schedule.
Sources
🔥 Popular Guides
Baldur's Gate 3 every possible fate for arabella save
Every possible fate for Arabella in BG3, including save, death, and grove consequences, plus where to trigger the quest and best outcomes.
Baldur's Gate 3 update new classes: Patch 8 Explained
Patch 8 added 12 subclasses, Photo Mode, and Trading Cards. See what changed, who gained the most, and what to respec now.
Baldur's Gate 3 Steam Deck Performance Guide and Best Settings
Best Steam Deck settings for BG3, including the 30 FPS cap, performance profile tips, and how to reduce stutter in crowded areas.
Baldur's Gate 3 A Home for Every Working Baldurian Reference Guide
Where to find, read, and understand A Home for Every Working Baldurian in BG3, plus its lore role and best uses.
📋 Patch Notes & Updates
🛠️ Popular Tools
Frequently Asked Questions
Quick answers from the guide · click a question to expand.
Where exactly are Arabella’s parents in Act 2?
They are in the eastern wing of the House of Healing infirmary in the Shadow-cursed Lands.
Do I have to save Arabella first for this quest?
Yes, the quest structure assumes Arabella was already saved earlier and is available to speak with in Reithwin Town.
Can I find the parents before talking to Arabella?
Yes, but it is riskier because the news delivery back to Arabella can require dialogue checks or Detect Thoughts to avoid a bad reaction.
What happens if I refuse to help Arabella?
She runs off into the shadow curse, and after a long rest her corpse can be found near the entangled shadow location noted in the quest data.
Is there a combat reward for finishing this quest?
The sources emphasize the narrative outcome and quest progression more than loot, so the main payoff is story completion and the camp resolution.
Does Withers matter for the quest?
Yes, Withers is part of the follow-up scene and helps resolve Arabella’s reaction after she learns the truth.
Was this guide helpful?
Rate this guide so we can improve it.
Share your own tip
Found something not in the guide? Submit it below — our editors review every tip before publishing. No account required.

